Advanced 3rd Person Camera is a very flexible, powerful and scalable system that allows you to conveniently create and manage various camera modes with unique behavior and many parameters for configuring or creating custom scripts with logic for each camera mode.
Also, the plugin has the functionality of automatic switching the camera modes by using special triggers on certain locations.
Plugin replaces srping arm component
Camera location and rotation control
Smooth change of the distance from the camera to the character
A default collision test and ignore collision on movement (for example, disabling collisions with a fence, trees, or poles)
Automatic camera alignment along the Pitch axis
Automatic camera rotation in the direction of the character’s movement
Automatic change of the camera tilt angle along the Pitch axis to avoid collisions with objects above the character (for example, roofs and ceilings)
Hiding the objects between the camera and the character
Hiding own character and the actors attached to him in the case of a collision with the camera
Changing the camera location and rotation depending on a terrain on which the character is located
Lock On Target functionality
Camera modes with many parameters
Camera mode scripts(scripts that will make the camera mode truly powerful and unique)
Camera Triggers for automatic switching of the camera modes
And very-very more!
Number of C++ Classes: 20
Supported Development Platforms: All Platforms
Supported Target Build Platforms: All Platforms
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