Make VR games quickly and easily. Auto Hand is a user-friendly, VR interaction system, which includes a posing system that automatically figures out what pose a hand should take when grabbing

Description

šŸ– VR Physics Interaction made easy šŸ–

Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and highly customizable. Auto Hand includesĀ online documentationĀ and a setup wizard with quality options to assure the best quality based on your project’s constraints

Auto Hand includes an automatic pose generation system that will configure a hand’s shape on grab. Works well with all primitive colliders and mesh colliders!

Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems.

VR physics interaction includes effects such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool.

Why should you complete an offer?

So to help us to buy more packs.

How to easily complete the offer?

Complete the offer by phone.

You must complete one of the offers to get the pack for free

Categorized in: