This is a set of 27 hand-crafted (not motion capture), lightly stylized movement animations for character locomotion.

– Uses the UE4 Mannequin rig.

– All animations have in-place and root-motion variants.

– Includes an example Third Person Blueprint, AnimBP, and several blendspaces to demonstrate how the in-place animations can be used.

– Animations are lightly stylized – perfect for games with a stylized art style, but can still work well with realistic characters.

– Each movement speed has left and right lean variations, allowing natural motion while turning.

– Each movement speed has Start and Stop transition animations. Different Stop animations play depending on which foot is forward when the player stops.

– Source FBX files are located in the SourceFiles folder.

Animation List:

Idle

Walk

Walk_LeanL

Walk_LeanR

Walk_Start

Walk_StopL

Walk_StopR

Jog

Jog_LeanL

Jog_LeanR

Jog_Start

Jog_StopL

Jog_StopR

Run

Run_LeanL

Run_LeanR

Run_Start

Run_StopL

Run_StopR

Jump_Start

Jump_Fall

Jump_Land

Jump_LandWalk

Jump_LandJog

Jump_LandRun

Leap_Start

Leap_Fall

Technical Details

Features: Third person movement and jumping animations

Scaled to Epic skeleton: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of Animations: 27 in-place + 27 root motion

Animation types: In-Place and Root Motion

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: N/A

Important/Additional Notes: N/A

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