Rigged Mid-poly game ready model

Disclaimer 

The environment shown in the preview is not included in the project

Feature:

Separate mesh parts

Rigged with Epic Skeleton.

physical simulation of cloth and hair

Polycount:

Character

Polygons: 47361

Vertices: 100486

Triangles: 94312

LOD1

Vertices: 67946

Triangles: 54415

LOD2

Vertices: 34569

Triangles: 31577

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: –

Animation types (Root Motion/In-place): –

Number of characters: 1

Vertex counts of characters: 34569-114352

Number of Materials and Material Instances: 17

Number of Textures: 59

Texture Resolutions: (512×512,1024×1024,2048×2048,4096×4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: –

Important/Additional Notes: The head bone contains two Medal and Medal2 sockets, for attaching two medallions to the hat 

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