Is a system based on damaging and reviving knocked players with body physics simulation (Ragdoll). Player dies when time is over and will be respawned at spawner location.

The system has multiple customizable settings for your needs (Knockout Delay, Revive Time. Maximum HP, Damage, Revive distance and etc.)

It also contains designed widgets with animations, effects and loading screen with custom text and tips.

The system is Replicated and it is Optimized for games any genre.

Unreal Engine 5 EA Compatible

Technical Details


Player Damage System

Player Revive System

Player Knockout System

Fully Customizable settings for your needs

Loading screen with custom text and tips

Designed and animated widgets with effects



Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Not Tested Yet

Documentation: Everything is commented in blueprints.

Why should you complete an offer?

So to help us to buy more packs.

How to easily complete the offer?

Complete the offer by phone.

You must complete one of the offers to get the pack for free