This package provides character animation for RPG / Roguelike production.
– Total 412 –
Movement_Root : 27
Movement_Inplace : 26
Turn_in_place_Root : 24
Turn_in_place_Inplace : 24
Crouch_Root : 11
Crouch_Inplace : 11
Idle To Move_Root : 2
Idle To Move_Inplace : 2
Move To Idle_Root : 3
Move To Idle_Inplace : 3
Skills_Root : 19
Skills_Inplace : 20
Attack_Root : 56
Attack Inplace : 56
Jump_Root : 4
Jump_Inplace(ZeroHeight) : 8
Jump Attack_Root : 3
Jump Attack_Inplace(ZeroHeight) : 6
Double Jump_Root : 4
Double Jump_Inplace(ZeroHeight) : 8
Rock away_Root : 5
Rock away_Inplace : 5
Weaving_Root : 3
Weaving_Inplace : 3
Damage(Root+Inplace) : 33
KnockDown : 22
Dodge_Root : 6
Dodge_Inplace : 6
Injured_Root : 2
Injured_Inplace : 2
Fighter_Walk_To_Katana_Idle : 4
Swiching Class : 4
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
Motion with Jump / Double Jump / JumpAttack motion added Root up and down motion + Zeroheight.
No need to re-target animations if using the default Unreal Mannequin.
Movement(Walk/Run/Jogging) / Attack / Skills provides both root motion and in-place.
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: 350
Animation types (Root Motion/In-place): Root Motion + In-place
Supported Development Platforms: Windows: (Yes) Mac: (Yes)
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