This package provides character animation for RPG / Roguelike production.

– Total 412 –

Movement_Root : 27

Movement_Inplace : 26

Turn_in_place_Root : 24

Turn_in_place_Inplace : 24

Crouch_Root : 11

Crouch_Inplace : 11

Idle To Move_Root : 2

Idle To Move_Inplace : 2

Move To Idle_Root : 3

Move To Idle_Inplace : 3

Skills_Root : 19

Skills_Inplace : 20

Attack_Root : 56

Attack Inplace : 56

Jump_Root : 4

Jump_Inplace(ZeroHeight) : 8

Jump Attack_Root : 3

Jump Attack_Inplace(ZeroHeight) : 6

Double Jump_Root : 4

Double Jump_Inplace(ZeroHeight) : 8

Rock away_Root : 5

Rock away_Inplace : 5

Weaving_Root : 3

Weaving_Inplace : 3

Damage(Root+Inplace) : 33

KnockDown : 22

Dodge_Root : 6

Dodge_Inplace : 6

Injured_Root : 2

Injured_Inplace : 2

Fighter_Walk_To_Katana_Idle : 4

Swiching Class : 4

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

 Motion with Jump / Double Jump / JumpAttack motion added Root up and down motion + Zeroheight.

 No need to re-target animations if using the default Unreal Mannequin.

 Movement(Walk/Run/Jogging) / Attack / Skills provides both root motion and in-place.

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations: 350

Animation types (Root Motion/In-place): Root Motion + In-place

Supported Development Platforms: Windows: (Yes) Mac: (Yes)

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