Vertex color is color information attached to each vertex of mesh,it can be used to blend material layers to make some wonderful effects.

This plugin is designed for painting vertex color in runtime.

Both StaticMeshComponent and SkeletalMeshComponent can be painted

16 Blueprint nodes included,8 for static mesh and 8 for skeletal mesh

To view all functions and functions included,please go to

Update 1.1 :Network replicated version update

New Component:BP_VertexPainterComponent to help you paint vertex color network replicated

New examples:Bomb explosion and sword wounds.

Technical Details


 Paint vertex color in runtime

 Paint in single LOD or all LODs

 You can select paint channel R/G/B/A/RGBA

Paint in a box range or sphere range

Falloff curve

Paint Opacity

This plugin does not modify the mesh’s vertex color in a way that may be exported,but you can save vertices color in save game.

Code Modules:


Number of Blueprints:3

Number of C++ Classes:1

Network Replicated: (Yes)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

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