Ever wanted to have a veeery specific looking sky? Needed a cloud shifted juuust a little to the right? Wanted to change the time of day only to redo the whole sky?

SkyCard is a collection of high quality 2D impostor clouds for UE4. What makes these more special is the fact that while 2D they still cast high quality volumetric self-shadows creating the illusion of a volume object at a fraction of the cost! No normal maps used!

The clouds will correctly behave with changing sunligh light direction, can have parameters like density, shadow blur and light/ground scattering adjusted making them fit for any environment or blended over any HDR Background!

With the resources included you can make any sky – from storms to wisps of cirrus clouds, from realistic to stylized!

UPDATE 1: *Requires UE4.24+ with a Sky Atmosphere Actor*

Additional SkyCard Material that will update cloud color according to the sky color

Blueprint for in editor use to recapture SkyLight based on angle

Additional Demo Map

Technical Details


2D Cloud Material that casts volumetric self shadows

Cloud Self-Shadows respond to Directional Light

Material parameters for Cloud Density, Light Scatter and Shadow Blur

41 Cloud Textures

Multiple Cloud Styles: Realistic, Storm, Cirrus, Cartoony, Painted

Texture Resolutions:



Number of Materials: 3

Material Instances: 6

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 44

Supported Development Platforms: PC

Supported Target Build Platforms: PC

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