This package contains water materials and blueprints that allow you to create different styles of environments, ocean, lakes and rivers, as it contains a material with a current, just adjust it in the way that meets your needs.

The material has several modifiers, including modifiers that allow you to put up to 5 different colors at the same time, with movement and location by noise textures, activation and deactivation of normal and direction of the foam of the wave.

Along with the stylized water personalization material, there is also custom decal and post-processing material, which mixed together will achieve an underwater effect.

It also includes a small Demo level with the feature being used in some examples.

Obs: Some noise textures in the pack are copyright free fetched on the internet.

Technical Details

Features:

Water blueprint

Water Master Material, instances, and individual material functions

Two flat meshes, one for the water surface and waterfall, one for the fluid surface.

Water normals

Caustic Texture

Noise Texture

Number of Unique Materials, Material Instances and Material Functions: 34

Number of Textures: 25

Texture Resolutions: Min: 256×256 Max: 4096×4096

Windows: (Yes/No)

Mac: (Yes/No)

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